We've published the results of a project that explored the use of a teaching approach called peer instruction in secondary schools with Year 8 (pupils aged 12 to 13), with the aim of increasing girls’ engagement in computing lessons and study choices.
24 August 2022
Today's evaluation report shares the results of the Pair Programming intervention. It explores whether using a teaching approach called pair programming has a positive impact on girls' attitudes towards computing.
07 July 2022
Today we have published the first of a series of evaluation reports for the Gender Balance in Computing programme. This first evaluation report concerns the feasibility of our pilot study of a teaching approach based on storytelling in key stage 1.
10 May 2022
Katharine Childs shares some of our team’s book recommendations that delve deeper into the history of gender balance in computing and may inspire you to consider actions to shift the balance.
08 March 2022
Hayley Leonard shares how we can demonstrate the importance of computing for helping others and improving society, with the aim of keeping more girls and women engaged in the subject.
03 November 2021
Henna Gorsia explores gender differences in computing anxiety and discusses how interactivity can help ease performance anxiety and how coding challenges can help ease cognitive overload. The blog post also provides useful resources which can be used in the classroom to help ease computing anxiety.
02 September 2021
Katharine Childs examines some of the misconceptions that pupils face about what it takes to be a great computing student, and separates the myth of brilliance in computing from the reality of real-world computing success.
07 July 2021
Dr. Matthew Holt explores the relationship between gender identity and Computing Education in schools, and offers some tips to get teachers thinking about this complex topic.
18 May 2021
For our final interview to celebrate International Women’s Day, we spoke to 14-year-old Adonai Chinyama, a young coder who makes YouTube videos about coding, technology, and STEAM (science, technology, engineering, arts, and mathematics).
08 March 2021
Continuing our International Women’s Day celebrations, we spoke to Ruth Amos who has over 15 years of experience as an inventor, business owner, presenter, and professional YouTuber.
08 March 2021